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Michael Economy > Games > Own
"All of your decisions don’t seem to matter. The characters are pretty weak. Interesting concept. Would like to see it executed with better writing."
"Got a bit repetative after a couple of hours. I like the style though."
"What a buggy, flawed experience. So sad considering how much promise the game has. Could be an amazing 2 player coop if the developer would have cut back on features a bit and focused on quality. I like how this game is pretty difficult, but there's a lot to this game where the player just adrift without really any control about what happens in the game, and because the game is so hard, it's difficult to experience a lot of what is there."
Assassin's Creed IV: Black Flag
"Controls are way fussier than Unity, and so far worlds are not as engaging. Not sure I'll stick with it."
Detroit: Become Human
"More gameplay thank many cinematic type games, but still this style of game doesn’t totally appeal to me. That said, the story and graphics are both great."
"There are a couple of obscure 'puzzles' but otherwise a fun action/adventure game. Cool example of more is less."
Reigns: Her Majesty
"Not much of a game here. I wanted more depth."
"The puzzles were not very interesting and the game is very slow."
"Kind of like pilotwings with really annoying objectives. Ski simulation good but not good enough."
"I like this game. It’s basically what i wanted out of bioshock. It’s challenging, but not overly. Not too long. Replayable. I’m interested in trying the sequel."
Star Wars Jedi: Fallen Order
"Too hard. Too repudiative."
"Gameplay: not that challenging or interesting Story: incredibly weird, and slow moving. Theres so much here, both good and bad. Overall I liked the experience."
"Cute little adventure game. I thought 4 of the puzzles were obscure."
"Not very entertaining, the timing element favors trial and error over thought. An undo button would make the game faster and less frustrating."
"This game was pretty slow and unchallenging. I couldn’t get into it."
"Fun, though the bosses were kind of impossible."