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Empyreal reviewed Hotline Miami (Mac)
"This is my first play of a game from Dennaton Games, it's simple but it's a lot of fun. It's combat is very basic but effective. It's a pixel art style game but this does not subtract from the game infact it works really well, it's short however it's one of the better stories I've played recently, surprisingly. It's soundtrack though... It's just incredible. I'd definitely pick this up if you're looking for a game that's straight to the point and fun. It's relatively short though, fair warning!"
Played: May 10th - May 16th
Empyreal reviewed Batman: Arkham Origins (Mac)
"This didn't really release to the same amount of praise as it's Rocksteady counterparts, mainly due to the change in voice actors and granted it's a bit buggy, nothing game breaking, in fact it's quite satisfying punching people in to walls. I digress... Personally I think this game is well worth the play, the combat feels just as smooth as the other Arkham games, the story is good and it doesn't really force the sandbox gameplay on you which I also like. Definitely worth picking up."
Played: May 6th - May 13th
Empyreal reviewed Hellblade: Senua's Sacrifice (Xbox One)
"I've had this in my to do list since god was a lad. I got round to playing this the other day, the campaign's probably around 6 or 7 hours, a lot of people wouldn't find this acceptable but when they'd find out just how repetitive and boring the puzzles are they may change their mind. The combat is good but also very repetitive, luckily it's not that often that any action happens in the game so you don't really have a chance to get bored of it. The story however is the back bone of the game, it's different, it's immersive, it has you panicking when you know there's nothing to panic about. It also (apparently) has a system where if you die too many times you have to restart the game, for a game that "understands" mental health that doesn't seem the most pleasant thing for me to comprehend. I enjoyed the story in this game but the gameplay didn't really do the game any favours, I'd recommend picking it up if you want a heavy based story game and don't mind doing the same things for a few hours."
Played: March 19th - May 2nd
Empyreal reviewed Mortal Kombat 11 (Nintendo Switch)
"It may be worth noting I'm not the most avid beat 'em up player. However, I quite enjoyed playing this, I've also played most of the other games in the series. I feel like this one is on par with MKX minus the X-ray attacks. The combat is just as good as we've come to expect from the NetherRealm Brawler's and fatalities are as gruesome as ever. Each character seems to start with two fatalities, I'm not sure if they have more as I haven't really stuck with it because of reasons stated above. I would definitely recommend picking this up if you do like fighting games, if you're a casual player you might just make it through the story but I wouldn't pay full price."
Played: April 26th - May 1st
Caio Akiyoshi reviewed Mobile Legends: Bang Bang (iPhone)
"reviewing a game is somehow unfair and weird. Look, i can't give 5 stars to this one. The interface, design, platforms and graphics in general are so uninspired (even facing some plagiarism law issues with LOL), the learning curve is terrible, there's language translations issues, and so much more. Even so, i've spend the last 2 weeks playing this crap everyday. The reason? My friends. It's a social game. So don't play it if you're solo; there's a lot of other way better options. But if you got some friends to back you up? damn its fun."
Caio Akiyoshi reviewed RiME (Nintendo Switch)
Caio Akiyoshi reviewed Implosion: Never Lose Hope (Nintendo Switch)
Michael Economy reviewed Don't Starve (iPhone)
Caio Akiyoshi reviewed Octopath Traveler (Nintendo Switch)
"I was plenty disappointed with this game. The story is really, really generic and boring. The dialogs are dull and the text are poor. Maybe it was designated for kids, but I doubt it. I don't think they would appreciate the pixelated style. The mechanics are good and the combat system is pretty satisfying. But what is a role play game without story?..."