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Michael Economy > Games > Own
"What starfox adventures wanted to be. Great graphics. Pretty linear. Different gameplay modes. Lots of collecting stuff. I’m a fan."
"Touch targets too small on iphone. World were a little to grey and drab for my tastes. The dialog is pretty good though, and the story is interesting."
"Theres a lot going for this game, but it is incredibly unforgivingly difficult and the load times are insane."
"This is a quirky fun game. Ico - a previous game by this developer is my favorite game ever, but i also didn't love their last title.
Pros:
+not overly challenging
+pretty environment - but a little blah, great use of scale and distance
+pretty unique - having a large AI companion was pretty cool
Cons:
-some of the puzzles where a bit obscure and not intuative - i have to cheat like 3 times and look at the internet for a solution that was like "do the thing you're doing - just harder"
-good pacing/length (10ish hours)
-too linear"
"Fun, engaging story line, unique combat system, big world to explore, but a bit repetative, and a lot of dialogue to wade through."
"Technically amazing, very big, deep game with lots of content. Unfortunately the core of the game didn’t really engage me. You spend a lot of time travelling back and forth, the characters are annoying, and the combat system is a bit irritating - too simple, and not enjoyable after the first 10-15 missions. The random encounters are really well done except they discourage a lot of exploring the maps. Suffers from the drake problem of 1000 enemies."
"Lots of interesting mechanics and really smooth platforming. The art style is really cool also. I really like this game."
"Cool graphics, lots of interesting mechanics, but it ultimately cam across to me as a generic shooter."