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Andy Dalton reviewed Shining Force (Genesis)
Jeff Goldenberg reviewed Ratchet & Clank Future: A Crack in Time (PlayStation 3)
"This game is far by the longest in the series, and it features most of the elements of all previous iterations. The new feature involves controlling time to solve puzzles. The puzzle elements in the Clank chapters are pretty cool and fun. There are a lot of boss battles. Too many, really. To fully beat the game there are 3 successive boss battles at the end, though the story is complete after taking out two. The final battle is optional (winning it gives a special reward). The weapons are not as interesting or as powerful as in previous titles. The story was OK, but a little thin and I just wasn't as interested as I was in previous games."
Played: August 29th - September 11th
Jeff Goldenberg reviewed Ratchet & Clank Future: Quest for Booty (PlayStation 3)
"This game is supposed to be the 2nd in the Future series, but it's really more like 1.5. The game is not very long or big in terms of places to visit. It has most of the elements of a typical R&C game, but this time the emphasis is definitely on swarm and boss battles. There are a lot of them, and some of them are quite hard. Nothing particularly wrong with the game, but it definitely isn't the best in the series."
Played: August 7th - August 14th
Jeff Goldenberg reviewed Ratchet & Clank Future: Tools of Destruction (PlayStation 3)
Jeff Goldenberg reviewed Tomb of Trials (PC)
Aubrey Byron reviewed The Witness (Mac)
Aubrey Byron reviewed Gris (Nintendo Switch)
Aubrey Byron reviewed The Last Campfire (Nintendo Switch)
Aubrey Byron reviewed Life Is Strange (PC)
Aubrey Byron reviewed Telling Lies (Mac)
"3.5. I love that this built on Her Story's format with a full cast and more complicated story. However, it also led to a lot of sifting through a lot of unnecessary footage to find what was relevant. (I get that this was the point, it just wasn't as fun.) No spoiler, but I also wanted more from the ending."